For players
Train your weak spots: personalized mountains, visualization and endgames
Themed mountains build patterns. Four other modes train what they cannot: your own mistakes, calculation, judgement and endgames.
2 min read
Themed mountains teach patterns. ChessPeak has four more ways to train, each aimed at something the mountains cannot do on their own.
Personalized mountains: your own mistakes
Connect your Lichess account first: personalized mountains need it. Once you have missed at least 20 puzzles, here or on Lichess, ChessPeak builds a mountain from the themes you miss most, at ratings around the point where you start to go wrong. You can build a new one every 14 days.
Visualization: calculate without moving the pieces
Ten mountains, from 1-move to 10-move. You see a position and a line of moves written above the board, but the pieces stay where they are. Play the line in your head, then find the right move in the position you imagine. It is the calculation you need over the board, in its purest form.
Strategy puzzles: one position, one decision
No tactic to find: a single position where you choose the move a strong player would make. These puzzles train judgement rather than calculation.
Practice: the endgames everyone needs
King and pawn, rook endgames, queen against pawn and more, played to the end against an opponent that never makes a mistake. Your goal is written above the board: queen the pawn, hold the draw or deliver mate. If a move throws the result away, ChessPeak tells you which one, and plays on so you see why.
Arcade: speed
When you want something fast: Knightmare Run, Combo Run, Rocket Run and Puzzle Cardio, timed runs with their own leaderboard.
A simple week: themed mountains on most days, your personalized mountain when it is ready, and one visualization or endgame session at the weekend.